- Debug section now shows the last device fix (lat/lng to 5dp) and its age. - In-range indicator uses the SAME criteria as live alerts: stations selling the monitored fuel within the alert radius of the fix. Green dot + count when in range, red when none, grey while waiting for a fix. - Shows the cheapest in-range station (name, distance, price). - ProximityMonitor recomputes the snapshot on every location/stations change and on Debug-section appear; ContentView passes the live status. - SettingsView extracted to its own property to keep TabView body within the compiler type-check budget. 35 tests pass.
359 lines
15 KiB
Swift
359 lines
15 KiB
Swift
import SwiftUI
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import StoreKit
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import UserNotifications
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import WidgetKit
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/// Settings tab — distance units, onboarding replay, a tip jar, and an About
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/// section. Test-notification buttons live in a Debug section that is hidden
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/// unless the developer debug flag is on (tap the About → Version row five
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/// times to toggle it — no user-facing switch). The first test button uses
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/// REAL data (the actual cheapest station for the monitored fuel within the
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/// radius, exactly like a live alert) via `onTestAlert`; the second fires
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/// with no criteria at all.
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struct SettingsView: View {
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@Binding var distanceUnit: DistanceUnit
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/// The fuel + radius currently configured for alerts (mirrors the Alerts
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/// tab) so the test notification matches what real alerts will say.
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var alertsFuel: FuelType = .e10
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var alertsRadiusKM: Double = 3.0
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/// Result line from the last real-data test alert (what it picked).
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var testAlertResult: String?
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/// Drives the real-data test — ContentView routes this to the live
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/// ProximityMonitor so the test uses its actual stations/fuel/radius.
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var onTestAlert: () -> Void = {}
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/// Drives the plain test (no criteria) — routed to the live monitor so it
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/// can carry a real station's name, price and coordinates.
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var onPlainTestAlert: () -> Void = {}
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/// Recomputes the debug location snapshot (coordinates + in-range count).
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var onRefreshDebugStatus: () -> Void = {}
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var onShowOnboarding: () -> Void = {}
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/// Live snapshot of the device fix + stations in range (from the monitor).
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var debugStatus: DebugLocationStatus?
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@StateObject private var tipStore = TipStore()
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@State private var showTipAlert = false
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@State private var tipAlertMessage = ""
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@State private var testAlertMessage: String?
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/// Hidden developer flag — the Debug section only appears when on. Toggled
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/// by tapping the About → Version row five times (NOT a user-facing switch).
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@State private var debugMode: Bool = FuelStore.loadDebugMode()
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@State private var versionTapCount = 0
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@State private var lastVersionTap = Date.distantPast
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var body: some View {
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NavigationStack {
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List {
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Section {
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Picker("Distance", selection: $distanceUnit) {
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ForEach(DistanceUnit.allCases) { unit in
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Text(unit.displayName).tag(unit)
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}
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}
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.pickerStyle(.segmented)
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.onChange(of: distanceUnit) { _, newValue in
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FuelStore.saveDistanceUnit(newValue)
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WidgetCenter.shared.reloadAllTimelines()
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}
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} header: {
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Text("Units")
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} footer: {
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Text("Distances and search radii across the app, widget and alerts are shown in this unit.")
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}
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Section {
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Button {
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onShowOnboarding()
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} label: {
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Label("Show introduction", systemImage: "sparkles")
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}
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} footer: {
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Text("Replay the welcome screen, including the location and notification permission prompts.")
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}
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if debugMode {
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Section {
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Button {
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sendTestAlert()
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} label: {
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Label("Test alert notification (real data)", systemImage: "bell.badge.fill")
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}
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if let testAlertMessage {
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Text(testAlertMessage)
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.font(.footnote)
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.foregroundStyle(.secondary)
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}
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if let testAlertResult {
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Label(testAlertResult, systemImage: "checkmark.circle.fill")
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.font(.footnote)
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.foregroundStyle(.green)
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}
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Button {
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onPlainTestAlert()
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} label: {
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Label("Send plain test notification", systemImage: "bell.slash.fill")
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}
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debugLocationRows
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} header: {
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Text("Debug")
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} footer: {
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Text("The first button applies the real criteria — cheapest \(alertsFuel.displayName.lowercased()) station within \(distanceUnit.format(alertsRadiusKM)) of you — and sends the actual station's name, price and coordinates. The second fires with no criteria at all (nearest seller), still carrying a real station, just to verify a notification appears and tapping it opens directions.")
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}
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.onAppear { onRefreshDebugStatus() }
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}
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Section {
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Button {
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Task { await tipStore.purchase() }
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} label: {
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HStack {
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Label("Leave a tip", systemImage: "heart.fill")
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.foregroundStyle(.pink)
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Spacer()
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Text(tipStore.displayPrice)
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.foregroundStyle(.secondary)
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.monospacedDigit()
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}
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}
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.disabled(tipStore.purchaseInProgress)
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} header: {
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Text("Support FuelBoard")
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} footer: {
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Text("A small tip helps keep the data relay and app development going. Thank you!")
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}
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Section {
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HStack {
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Text("Version")
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Spacer()
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Text(appVersion)
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.foregroundStyle(.secondary)
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.monospacedDigit()
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.contentShape(Rectangle())
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.onTapGesture { handleVersionTap() }
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}
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} header: {
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Text("About")
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} footer: {
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Text("FuelBoard \(appVersion)")
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}
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if let message = tipStore.message {
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Section {
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Text(message)
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.font(.footnote)
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.foregroundStyle(.secondary)
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}
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}
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}
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.navigationTitle("Settings")
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.onAppear {
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Task { await tipStore.load() }
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}
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}
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}
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/// Debug location block: device coordinates + fix age, then the in-range
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/// indicator. "In range" mirrors the live alert criteria — stations selling
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/// the monitored fuel within the alert radius of the last fix.
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@ViewBuilder
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private var debugLocationRows: some View {
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Divider()
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if let status = debugStatus {
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HStack {
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Label("Device", systemImage: "location.fill")
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Spacer()
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if let coord = status.coordinate {
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Text(String(format: "%.5f, %.5f", coord.lat, coord.lng))
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.font(.footnote)
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.monospacedDigit()
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.foregroundStyle(.secondary)
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} else {
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Text("No fix")
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.foregroundStyle(.secondary)
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}
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}
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if let age = status.fixAge {
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HStack {
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Label("Fix age", systemImage: "clock.fill")
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Spacer()
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Text(ageText(age))
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.font(.footnote)
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.foregroundStyle(.secondary)
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}
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}
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HStack {
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Label("In range", systemImage: "location.circle.fill")
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Spacer()
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HStack(spacing: 6) {
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if let coord = status.coordinate {
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Circle()
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.fill(inRangeColor(status.inRangeCount))
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.frame(width: 10, height: 10)
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} else {
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Circle()
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.fill(.gray)
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.frame(width: 10, height: 10)
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}
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Text(inRangeText(status))
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.font(.footnote)
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.foregroundStyle(.secondary)
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}
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}
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if let cheapest = status.cheapestInRange {
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HStack {
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Label("Cheapest in range", systemImage: "fuelpump.fill")
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Spacer()
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Text(cheapestText(cheapest, fuel: status.fuel, distance: status.cheapestDistanceKM))
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.font(.footnote)
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.monospacedDigit()
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.foregroundStyle(.secondary)
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}
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}
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} else {
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HStack {
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Label("Device", systemImage: "location.fill")
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Spacer()
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Text("—")
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.foregroundStyle(.secondary)
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}
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}
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}
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private func inRangeColor(_ count: Int) -> Color {
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count > 0 ? .green : .red
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}
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private func inRangeText(_ status: DebugLocationStatus) -> String {
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guard status.coordinate != nil else { return "waiting for fix" }
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let fuelName = status.fuel.displayName.lowercased()
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if status.inRangeCount == 1 {
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return "1 \(fuelName) station within \(distanceUnit.format(status.radiusKM))"
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}
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return "\(status.inRangeCount) \(fuelName) stations within \(distanceUnit.format(status.radiusKM))"
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}
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private func cheapestText(_ station: FuelStation, fuel: FuelType, distance: Double?) -> String {
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let price = station.prices[fuel].map { String(format: "%.1fp", $0) } ?? "—"
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if let distance {
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return "\(station.name) · \(distanceUnit.format(distance)) · \(price)"
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}
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return "\(station.name) · \(price)"
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}
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private func ageText(_ age: TimeInterval) -> String {
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if age < 60 { return "\(Int(age))s ago" }
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if age < 3600 { return "\(Int(age / 60))m \(Int(age.truncatingRemainder(dividingBy: 60)))s ago" }
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return "\(Int(age / 3600))h \(Int((age.truncatingRemainder(dividingBy: 3600)) / 60))m ago"
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}
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private var appVersion: String {
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let version = Bundle.main.object(forInfoDictionaryKey: "CFBundleShortVersionString") as? String ?? "1.0"
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let build = Bundle.main.object(forInfoDictionaryKey: "CFBundleVersion") as? String ?? "1"
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return "\(version) (\(build))"
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}
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/// Hidden debug-mode toggle: five taps on the Version row flips the flag.
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/// Nothing in the UI advertises this — the Debug section simply appears or
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/// disappears. Deliberately NOT a visible switch so end users never see it.
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private func handleVersionTap() {
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let now = Date()
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if now.timeIntervalSince(lastVersionTap) > 0.6 {
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versionTapCount = 0
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}
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lastVersionTap = now
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versionTapCount += 1
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if versionTapCount >= 5 {
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versionTapCount = 0
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debugMode.toggle()
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FuelStore.saveDebugMode(debugMode)
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}
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}
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private func sendTestAlert() {
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UNUserNotificationCenter.current().getNotificationSettings { settings in
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Task { @MainActor in
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switch settings.authorizationStatus {
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case .authorized, .provisional, .ephemeral:
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onTestAlert()
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case .denied:
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testAlertMessage = "Notifications are turned off for FuelBoard. Enable them in Settings → Notifications → FuelBoard, then try again."
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default:
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// First time — ask, then fire if granted.
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UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { granted, _ in
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Task { @MainActor in
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if granted {
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onTestAlert()
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} else {
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testAlertMessage = "Notifications weren't allowed, so no test alert was sent."
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}
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}
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}
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}
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}
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}
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}
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}
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/// Loads the £4.99 tip product and drives its purchase.
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@MainActor
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final class TipStore: ObservableObject {
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/// Product ID for the £4.99 tip (App Store Connect — consumable).
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static let productID = "com.apt.fuelboard.tip499"
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@Published private(set) var product: Product?
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@Published private(set) var purchaseInProgress = false
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@Published private(set) var message: String?
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var displayPrice: String {
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product?.displayPrice ?? "£4.99"
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}
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func load() async {
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// Refreshes product state on every visit so a newly-approved product
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// (or a restored transaction) is picked up.
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do {
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let products = try await Product.products(for: [Self.productID])
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product = products.first
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} catch {
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// No product yet (sideloaded build) — the button still shows the
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// intended price and reports the purchase attempt gracefully.
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product = nil
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}
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}
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func purchase() async {
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guard !purchaseInProgress else { return }
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purchaseInProgress = true
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defer { purchaseInProgress = false }
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// If the product hasn't loaded (e.g. not configured in App Store
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// Connect yet), still allow the attempt so the user sees a clear
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// outcome rather than a dead button.
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guard let product else {
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message = "The tip isn't available in this build yet — check back after an App Store release."
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return
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}
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do {
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let result = try await product.purchase()
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switch result {
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case .success(let verification):
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switch verification {
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case .verified:
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message = "Thank you! Your tip has been received. ⛽"
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case .unverified:
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message = "The purchase couldn't be verified. Please try again."
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}
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case .userCancelled:
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message = nil // silent — the user just closed the sheet
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case .pending:
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message = "Your tip is pending approval. It'll finish automatically."
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@unknown default:
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message = nil
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}
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} catch {
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message = "The tip couldn't be completed: \(error.localizedDescription)"
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}
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}
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}
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