Siri was hit-and-miss on 'unleaded near me' (\u2018can't do that, searching
in app\u2019 fallback). The generic parameterized AppShortcut ('cheapest
${fuel}') competed with the fixed-fuel literal-word shortcuts for the same
intent, degrading NLU ranking; it was already documented as flaky. Remove it
(now 9 shortcuts, under the 10 cap) and add natural phrase variants for
unleaded/petrol ('What's the cheapest unleaded near me', 'Cheapest unleaded
near me', 'Where's the cheapest petrol'). All phrases keep .applicationName
per the iOS 26 metadata requirement. Build-verified in extract.actionsdata:
generic gone, new phrases registered.
Callers previously morphed the existing lines on a reload, so picking a new
range only glided in place. Now every range/fuel selection (the only reloads;
the sheet has no periodic refetch) replays the staggered per-series draw-in
via revealSeries(), so the lines visibly redraw left->right when the user
switches 7/30/90. Price<->vs-cheapest still morphs (pure view toggle, no
reload). Reduce Motion jump-cuts.
The single-waterline trace-in was invisible with sparse data (2 points draw
in one step). Replace it with a per-series waterline: each station's line now
traces left->right on first appearance, series revealed 0.18s apart in a
cascade so the draw is clearly visible. Newly-added favourites get a full
reveal immediately on reload; Reduce Motion still jump-cuts. Range/mode
morphs and numeric headline transition unchanged.
- Reloads (range/fuel switch, Price<->vs-cheapest) now glide the existing
lines + y-axis to the new data via withAnimation/.animation(value: mode)
instead of snapping.
- One-time left->right trace-in on first data appearance by revealing an
increasing prefix of each series' points (area + line stay in sync); later
switches morph rather than re-trace.
- Headline average rolls its digits with .contentTransition(.numericText).
- All animation honours .accessibilityReduceMotion (jump-cut to final state).
Kept two-pass area/line ordering, explicit series:, bounded fill bands, and
tight chartYScale unchanged.
The road-distance cache was keyed purely by station ID with no coordinate, so
a value routed to one pin could be served for a same-ID station whose stored
coordinate came from a different source (live fetch vs bundled offline dump
vs a corrected pin), reproducing Maps mismatches.
- RoadDistanceCache now stores each routed pin (CachedRoadDistance{meters,
lat, lng}) and roadDistanceMeters() only serves a value when the displayed
station's coordinate matches the pinned one (within ~11 m).
- Kept the existing origin-distance staleness guard.
- Verified embedded sample data (ids y1/se1/...) never collides with real
relay IDs, and the widget STRICT radius filter drops far-offline samples, so
no actual leak existed in practice — this closes the theoretical stale-pin
channel and future-proofs against coordinate fixes.
The keychain-first completed flag persists across reinstalls (same bundle id),
so a new install was treated as already-completed and onboarding silently
skipped while permissions still prompted. Add install identity:
- Store an install id in BOTH the app-own container defaults (wiped on
reinstall, persists across launches) and keychain (survives reinstall).
- isFreshInstall() is true on first-ever launch or when the local id is
missing/different from keychain (i.e. reinstalled); it seeds a fresh common
id so the next launch of the same install is not 'fresh' again.
- shouldShowOnboarding() = not completed || fresh install -> onboarding now
replays once per fresh/reinstall, never on ordinary launches.
Works on free SideStore (no app-group), using the app's own defaults domain
as the same-install signal.
Road-distance routing previously only fired once a fresh GPS fix arrived via
the location hook/onChange. A returning user on a cold launch waited for that
fix, and if onboarding/flag issues kept tracking from starting, distances
stayed straight-line. Now:
- refreshRoadDistancesIfNeeded() uses the last saved location when the live
fix isn't set yet, so it can run immediately.
- It's called explicitly on launch (already-onboarded branch), on foreground
activation, and on the existing location paths.
The completed flag lived only in app-group UserDefaults
(UserDefaults(suiteName: appGroupSuite)). On free SideStore accounts the
app-group container isn't provisioned, so the suite read as nil: save was a
silent no-op and load always returned false -> onboarding re-appeared on
every launch even after finishing and granting all permissions.
Switch to saveString/loadString (keychain-first, app-group mirror) under
onboardingCompletedKey, matching favourites/distance-unit persistence which
survives reinstall and works without a provisioning group. loadString falls
back to the app-group mirror, so anyone who previously completed on a
provisioned group keeps their flag; users on unprovisioned groups complete
once more and then it sticks.
Stations past the nearest-12 cutoff silently fell back to straight-line,
which explained the remaining app-vs-Apple-Maps gaps (e.g. 3.5 straight-line
vs 5.9 road). Raise the per-pass cap to 40 and route every station within a
25 km straight-line radius (covers the 15 mi max search window) so any station
the widget/Live Activity/list can show gets a real road distance.
Also harden the new cache tests against persistent keychain state across
invocations (reset in setUp) so they pass deterministically.
The widget/Live Activity showed straight-line haversine distance (0.8 mi)
while Apple Maps routes 1.8 mi. Road routing is too heavy for the widget
execution + ~40-70/day refresh budget, so the APP now computes it:
- New RoadDistanceService (app target): for the nearest 12 stations each
pass, calls MapKit MKDirections (free, no API key, matches Apple Maps)
and caches metres keyed by station ID.
- Cache stored in KEYCHAIN (fuelboard.roadDistances) so the widget reads it
even on free SideStore accounts with no app-group container; only valid
within 600 m of the location it was built from.
- Throttled: recompute max every 10 min, or when the user moves > 400 m;
wired into the location-update hook + location onChange.
- Widget face, app station rows + Live Activity show the cached road
distance, falling back to straight-line when absent.
- 4 new cache tests (105 total).
GeometryReader as the layout root pinned content top-left, and forcing
maxHeight:.infinity over-claimed the whole proposed height, centring the
content below true vertical centre (bigger gap above) on the Lock Screen.
Demote GeometryReader to a background side-channel that only measures the
slot width for the rich-vs-compact branch; the content stays intrinsic-sized
so the system vertically centres it itself.
User: 'Remove the white background circle from the live activity'. Drop
the explicit Circle badge and render the fuel-tinted fuelpump.fill on its
own (sized up 19 -> 28 since it no longer sits inside a disc).
fuelpump.circle.fill's first hierarchical style hits the PUMP, not the
circle, so the earlier darkened colour landed on the pump and the circle
stayed white (user: 'I didn't want the fuel pump darker I wanted the
white circle darker'). Rebuild the brand glyph from two explicit shapes:
a light-grey (.86) Circle badge + a bright fuel-tinted fuelpump.fill, so
circle vs pump colours are unambiguous and the badge centres cleanly with
the two-line text block.
Add a DEBUG-only -qaLiveActivity <fuel> launch hook that starts a Live
Activity with a long station name so the Lock Screen can be rendered in
the Simulator and verified by pixels (pump bright green 43,193,81; badge
grey 202,201,202).
A GeometryReader hands its content the full proposed frame and pins it
top-left, so the Lock Screen card sat high instead of vertically centred
when the activity container offered extra height. Wrap the branch in
.frame(maxWidth:.infinity, maxHeight:.infinity, alignment:.center).
Also darken the pump circle to 82% of the raw fuel tint (mix 18% black) so
the white pump symbol keeps contrast against bright Lock Screen/card, esp.
for the light yellow premium / cyan diesel palette colours.
Move FuelType.tintColor (green=unleaded #30D158, yellow=premium #FFD60A,
cyan=diesel #64D2FF) into Shared/FuelStore.swift so the app, widget, and
Live Activity all read one definition (was app-only in StationsView, so the
widget couldn't see it). Tint the Live Activity rich card pump icon and the
Dynamic Island compactLeading pump by context.state.fuel.tintColor.
ViewThatFits measures each child's IDEAL (untruncated) width to decide
fit, and a flexible .frame(maxWidth:.infinity) middle column does not cap
that ideal — so a long station name (e.g. 5-mi Phoenix Filling Stations)
inflated richBody's ideal past the iPhone Lock Screen width and fell back
to the compact strip. Replace the ViewThatFits branch with a
GeometryReader that reads the ACTUAL proposed width and shows the full
three-column card at/above 280pt, compact below. Content-independent, so a
long name can no longer collapse the iPhone card.
The compact CarPlay/Watch strip's second line had escaped interpolation
(\\( instead of \\() so it rendered the literal placeholder text
"context.state.stationName · context.state.distanceText" instead of the
actual station name and distance. Normalize to single-backslash interpolation.
Restore .supplementalActivityFamilies([.small]) + a ViewThatFits compact
fallback so CarPlay's small slot renders our shared compact strip (fuel type,
bold price, station · distance) instead of falling back to the Dynamic Island
compact closure, which showed the app name and omitted the distance the user
wants. Full iPhone/iPad card is preserved via the richMinWidth gate on
richBody plus its flexible, truncating middle column (long names can no longer
collapse it).
Long station names inflated richBody's IDEAL width, so ViewThatFits (which
measures ideal, untruncated text) decided 'rich doesn't fit' and fell back to
the compact strip — that's why 5-mi / long-named activities rendered small
while 10-15-mi / short names stayed full. With .supplementalActivityFamilies
already removed, the body is only ever Lock-Screen width, so drop ViewThatFits
and compactBody entirely and always render the full three-column card; the
station caption line-limits + scale-downs + tail-truncates in place.
The active activity was rendering the narrow .small form on the iPhone Lock
Screen (squeezed, small text) because .supplementalActivityFamilies([.small])
made iOS eligible to present it that way. Remove it so iPhone/iPad always get
the full three-column card; CarPlay's small form still comes from the Dynamic
Island compact closures. Keep compactBody as a narrow-width safety fallback.
The adaptive layout picks the full three-column view when there's Lock
Screen width and a compact price strip in the small CarPlay/Watch slot.
Tighten the discriminant (rich ≥290pt, compact ≤220pt) so iPhone/iPad
always get the full view and only genuinely small slots get the compact
strip. Long station names used to clip at inconsistent points across
the rich/compact/Dynamic Island views; both bodies now scale + tail-
truncate so the caption stays consistent regardless of station name.
SwiftUI's removal transition never actually played despite .id keying — the
tip banner vanished instantly on dismiss. Replace it with explicit opacity/
offset driven by withAnimation in reflectBanner (gated by a .task(id:
activeBanner) so presentation is reliable and prompt): a dismissal now
fades out + slides up over 0.35s, and a tip→network swap crossfades. Uses
the same state-driven pattern that fixed the HermesCall ticker fades.
The banner sits in a single if-let slot; without an identity key, clearing a
tip that was covering a network/offline banner swapped content in place with
no transition (instantly vanishing). Keying the banner by its value (.id)
makes every change — tip→network or tip→nil — run the shared removal
transition, so the tip slides up and fades out when it auto-dismisses or is
tapped.
- Banner floats at the very top (over the nav/title area), never pushing the
content below and staying clear of the list/pill.
- Offline banner now fires on refresh in airplane mode / no data: the mirror
live chain bypassed the HTTP cache (+10s timeout) so an offline fetch really
fails instead of silently re-serving a cached pointer+dump as a 'success'
(which kept dataStatus .live and hid the banner).
- Onboarding permissions fire at the Continue/Allow tap BEFORE advancing, so
the system prompt appears after the page is read and never covers the next
page's animation (grant auto-advances).
Position the floating banner just below the nav bar so it no longer overlays the iOS 26 Liquid Glass back/toolbar chrome behind it — tapping retry can no longer also select the control beneath. Banner now slides up + fades on dismiss/timeout (one style for all notifications); full-rect contentShape for a solid tap target.
Extract AppBanner; render offline/connection/tip through the single statusBannerCard chrome as a ZStack top overlay so it floats over content instead of shifting layout. Tip (auto-dismiss ~3.5s) takes precedence over network state.
Tip purchase results now ride the SAME banner chrome as the network/offline
strip above the tabs instead of a hard-to-see Settings footnote. TipStore is
lifted to ContentView (the banner owner) and shared down to Settings. Each
outcome maps to an icon/tint; auto-dismisses after ~3.5 s; tap to dismiss.
Renderer refactored into a shared statusBannerCard(icon:tint:title:subtitle:
trailingIcon:action:) used by both the network strip (retry) and tips (x).